Wednesday, November 16, 2016

Homework 8: Blender to Unreal

So for our game, I created the staff, the main weapon/tool of the protagonist. The staff will be used to use some magical abilities, like stunning enemies so you can escape if cornered, and moving objects.

This first picture is the object in Blender. Looks real good right? Really nifty. Neato. Fancy. Stupendous. Glorious. Adjectives. Synonyms.

Now here's our good pal Staffy in Unreal. And Unreal it is. Such a big boy. So I'm gonna have to shrink him down a bit, as well, so he's a smaller, good staff buddy.

Also, notice the gold piles in the back. Those were made by our own lovely Connor Gregory, of the Gregory Clan. Mighty gold-miners those Gregorys.

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